Using Video Games in Psychotherapy with Children and Adults
Everything you need to know about using video games with your clients.
If you want to learn to use video games in psychotherapy, this is the course for you!
is a database of media examples and activities that are collected in a way that is meant to be helpful for mental health practitioners, teachers, parents, and anyone who is looking for ways to use Geek culture in a way that can increase understanding.
In this course you will learn:
- The cultural relevance and popularity of video games.
- How to view gaming as a language.
- How to use video games in non-directive play.
- How to use video games in directive play.
- How to use video games in collaborative play.
- How to build a game library for therapy.
At the end of this course, students will know how to access and use a variety of video games and platforms as tools for increasing rapport, engagement, and understanding with clients.
Josué holds a master's degree in Mental Health Counseling and a certification in Rational Emotional Behavior Therapy (REBT) at the Albert Ellis Institute in New York City. Josué founded Geek Therapy in 2011 as a mental health counseling student, based on the theory that the best way to understand each other, and ourselves, is through the content we have an affinity for.
He created the Geek Therapy Network as a platform to promote and teach the core ideas and values of Geek Therapy through blogs and podcasts. Today, the Network is home to a variety of voices and independently produced content.
Josué's work in engineering, educational technology, data analysis, and design research and his love of comics, video games, and other geeky media inform the way he conceptualizes each case and creates learning material to help others do the same.